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Retexture a 3D model

Hi3D · 3D→3D · Texture

Texture an existing geometry mesh using a reference image with Hi3D.

Made by Hitem3D500 creditsper run Free
What it needs

Opens the 3D studio with Hi3D · 3D→3D · Texture ready to use. You will need a free account to run it.

Hi3D · 3D→3D · Texture preview

What Hi3D · 3D→3D · Texture makes, what it needs and what you get

What it makes

Retexture a 3D model

Rebuilds the mesh or repaints the texture of a 3D model.

What you need

  • The picture to change
  • Your 3D model

What you get

The model with new materials

About Hi3D · 3D→3D · Texture

Hi3D · 3D→3D · Texture rebuilds the mesh or repaints the texture of a 3D model. It is made by Hitem3D.

To use it, you provide the picture to change and your 3D model. You get the model with new materials.

A typical run costs 500 credits. It is included on the Free plan. You run it in the 3D studio, in your browser.

Best for

Typical uses for this kind of model.

  • Restyling game assets
  • Trying colour and material options
  • Cleaning up messy meshes

How to use Hi3D · 3D→3D · Texture

  1. 1

    Add the picture to change and your 3D model

    Upload your files, or pick them from your library. Nothing else is needed to start.

  2. 2

    Check the settings

    The defaults are a good start. If you change an option, the cost updates and is shown before you generate.

  3. 3

    Generate your 3D model

    The model with new materials. Your result appears in the studio, ready to download.