Retexture a 3D model
Hi3D · 3D→3D · Texture
Texture an existing geometry mesh using a reference image with Hi3D.
Opens the 3D studio with Hi3D · 3D→3D · Texture ready to use. You will need a free account to run it.

What Hi3D · 3D→3D · Texture makes, what it needs and what you get
What it makes
Retexture a 3D model
Rebuilds the mesh or repaints the texture of a 3D model.
What you need
- The picture to change
- Your 3D model
What you get
The model with new materials
About Hi3D · 3D→3D · Texture
Hi3D · 3D→3D · Texture rebuilds the mesh or repaints the texture of a 3D model. It is made by Hitem3D.
To use it, you provide the picture to change and your 3D model. You get the model with new materials.
A typical run costs 500 credits. It is included on the Free plan. You run it in the 3D studio, in your browser.
Best for
Typical uses for this kind of model.
- Restyling game assets
- Trying colour and material options
- Cleaning up messy meshes
How to use Hi3D · 3D→3D · Texture
- 1
Add the picture to change and your 3D model
Upload your files, or pick them from your library. Nothing else is needed to start.
- 2
Check the settings
The defaults are a good start. If you change an option, the cost updates and is shown before you generate.
- 3
Generate your 3D model
The model with new materials. Your result appears in the studio, ready to download.
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